Plazma Burst 2 got an update
- Hopefully fixed a bug that was causing players to occasionally not appear holding their guns in cases like spectating and losing limbs;
- Added scroll reset for match list when returning from scrolled skill/reputation lists;
- Fixed a bug that was causing screen to be rendered twice in unlimited framerate mode;
- Fixed a bug causing save to fail on starting match with some of gameplay modifications;
- Added gameplay modification hint for match lobby list when hovering over match names;
- Hopefully fixed connection throttling issues that would happen to some players, added connection proxy selection in settings;
- Added notification for other players when some player gets excluded from the match due to join criteria being not met;
- Delayed AFK kick time from 1 to 5 minutes;
- Implemented a hopefully better distinction algorithms for reputation and skill tracking;
- Added VPN detection, made VPN users start with 0 reputation;
- Implemented some more basic cheating detections;
- Barrel-related multiplayer error fix;
- Implemented UI HTML text field occlusion with scroll container visible areas, confirm boxes and Map ID drop-down list;
- Implemented API request timeouts for server;
- Started implementing peer-to-peer connection support, added confirmation pop-ups;
- Improved some alt detections and ban evading cases;
- Made it so arms are no longer hittable unless character is dying or dead - previously they had a tiny circle hitbox that was occasionally blocking projectiles that could otherwise end up being headshots;
- Made it so players are automatically reconnected to main server if that happened to change connection settings while in-game;
- Increased maximum number of guest matches to 8 and for registered users to 4, made it so it closes not the earliest but less populated match instead;
- Fixed a bug causing last activity on account to be not updated if player was authenticated with incorrect upper/lower-case login name in Multiplayer;
- Fixed scrollbar not working in Firefox;
- Fixed a bug causing custom decorations to have incorrect occlusion bounds if they were initially set as "nothing" (for example in map "francis localhost-csraid1");
- Fixed custom song looping bug;
- Hopefully made Multiplayer mode initialization faster;
- Fixed global chat binding to T key option, made keybind triggers disallow using T key for chat;
- Made it so map keybinds are not triggered while player is typing in chat;
- Slightly better map loading error reporting (shows Map ID now);
- Added support < and > in custom map decoration texts;
- Custom text color support for map-initiated chat messages (for example in map "inolupp135-campaign01");
- Fixed blood color alternation trigger actions (for example in map "boom5-almost vanilla-1");
- Hopefully fixed a bug that was causing players to die twice on attempt to heal themselves;
- Added some more alt detection tools;
- Added blending mode selection support for swords of custom skins;
- Fixed a bug making it impossible to change custom skin of character who already has custom skin without changing back to built-in skin in the middle;
- Some moderation tool improvements;
- Fixed an issue causing player to stuck match creation screen if they tried to make match before authentication successs;
- Added custom Map IDs for map rotation support;
- Made it so Map ID drop-down list scrolls with a text field;
- Made it so Map ID drop-down list closes on Esc key press;
- Added information on map rotation of each specific match before joining;
- A few new achievements just to get new players to try Multiplayer and Custom maps;
Files
Plazma Burst 2
It's your turn to single handedly stop the alien usurpation invasion!
Status | Released |
Author | .:Eric Gurt:. |
Genre | Action, Platformer |
Tags | 2D, Atmospheric, Casual, Indie, Multiplayer, Physics, Sci-fi, Singleplayer |
Languages | English |
More posts
- Plazma Burst 2 has HTML5 port now ^26 days ago
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